
Kinich
Turnfire Hunt
Huitztlan
A Huitztlan Saurian Hunter skilled at counting costs.
Voice Actors
Base Stats
HP
12,858
ATK
332
DEF
802
CRIT DMG
38.4%
Community Tier List
View full →Recommended Weapons for Kinich
Kinich Best Builds
Burgeon / Burning DPS
After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.
After leaving combat for 3s, DMG dealt increased by 50%. In combat, if no Burning opponents are nearby for more than 6s, this DMG Bonus will decrease by 10% per second until it reaches 0%. When a Burning opponent exists, it will increase by 10% instead until it reaches 50%. This effect still triggers if the equipping character is off-field.
Sands of Eon
ATK%
Goblet of Eonothem
Dendro DMG Bonus%
Circlet of Logos
CRIT Rate%
Substats
Quicken DPS
After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.
Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.
Sands of Eon
Elemental Mastery
Goblet of Eonothem
Dendro DMG Bonus%
Circlet of Logos
CRIT Rate%
Substats
Best Kinich Team Comps
Kinich Talent Priority
Priority
Nightsun Style
Lv.1Normal Attack
Performs up to 3 rapid strikes.
After using his Elemental Skill "Canopy Hunter: Riding High"'s mid-air swing, he can perform a Normal Attack in mid-air before landing.
Charged Attack
Consumes a certain amount of Stamina to spin and throw his Claymore forward to attack opponents.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Canopy Hunter: Riding High
Lv.10Kinich uses his big-game hunting skills to either move swiftly or attack his opponent.
When there is an opponent or object that can be attacked nearby, he will attach a grappling hook to the target and enter Nightsoul's Blessing with 0 Nightsoul points. If neither is nearby, he fires a grappling hook forward and swings in mid-air, and this Skill's CD is decreased by 60%.
This skill can be Held to release. When it is Held, Kinich can aim the grappling hook.
Nightsoul's Blessing: Kinich
Kinich's Nightsoul's Blessing lasts 10s and generates 2 Nightsoul points every second.
In this state, Kinich will hook onto a nearby opponent and perform a variable attack:
·When using a Normal Attack, Kinich will fire Loop Shots as he loops around the grappled target based on his current movement direction, dealing Nightsoul-aligned Dendro DMG and generating 3 Nightsoul points. Loop Shot DMG is considered Elemental Skill DMG.
·When Nightsoul points are at max, he can use the Elemental Skill "Scalespiker Cannon": Consume all Nightsoul points to deal Nightsoul-aligned Dendro DMG. When "Scalespiker Cannon" is Held, Kinich can aim this shot. After firing the Cannon, Kinich will try to grapple to its target.
While in Nightsoul's Blessing, after grappling an opponent or firing "Scalespiker Cannon," a Blind Spot will be generated next to the opponent. When Kinich enters this Blind Spot, it will disappear and he will generate 4 Nightsoul points.
If the grapple connection should snap due to exceeding the maximum distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing Loop Shots.
Hail to the Almighty Dragonlord
Lv.8Unleashes the power of the Almighty Dragonlord, K'uhul Ajaw (on a limited, conditional, restricted, contractual, partial, temporary basis), dealing Nightsoul-aligned AoE Dendro DMG. Ajaw will unleash his Dragon Breath at intervals, dealing Nightsoul-aligned AoE Dendro DMG.
If Kinich is in Nightsoul's Blessing when this is used, this Blessing's duration is extended by 1.7s.
The Price of Desolation
When Kinich is in Nightsoul's Blessing state, opponents hit by his Elemental Skill will enter the Desolation state, and when affected by Burning or Burgeon reaction DMG, they will restore 7 Nightsoul points to him. Nightsoul points can be gained this way once every 0.8s. The Desolation state will persist until this instance of Kinich's Nightsoul's Blessing state ends.
Flame Spirit Pact
After a nearby party member triggers a Nightsoul Burst, Kinich will gain 1 stack of Hunter's Experience that lasts 15s. Max 2 stacks. When Kinich uses Canopy Hunter: Riding High's Scalespiker Cannon, all stacks of Hunter's Experience will be consumed, with each stack consumed increasing the DMG dealt by this Cannon shot by 320% of Kinich's ATK.
Night Realm's Gift: Repaid in Full
When Kinich is in the air following Canopy Hunter: Riding High's mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or in the air, when you switch to Kinich: Kinich will perform one of the following actions depending on the conditions met:
·When facing a Coilgrass Sigil that can be interacted with: He will fire a grappling hook towards it to move;
·When there are nearby opponents and you are in combat: Kinich will use Canopy Hunter: Riding High in the direction of the opponents;
Otherwise, Kinich will fire a grappling hook and swing, prioritizing valid Coilgrass Sigils as grapple targets.
Nightsoul Transmission can be triggered once every 10s by your own party.
When interacting with Coilgrass Sigils and other items that Yumkasaurs can interact with, "Canopy Hunter: Riding High" will be converted to "Yumkasaur Mimesis," which causes interactions with such items to follow rules applicable to Yumkasaurs, and which will not put Canopy Hunter: Riding High on CD.
Constellations
Parrot's Beak
After Kinich lands from Canopy Hunter: Riding High's mid-air swing, his Movement SPD will increase by 30% for 6s.
Additionally, Scalespiker Cannon's CRIT DMG is increased by 100%.
Tiger Beetle's Palm
When Kinich's Elemental Skill hits an opponent, it will decrease their Dendro RES by 30% for 6s.
Additionally, the first Scalespiker Cannon Kinich fires after entering Nightsoul's Blessing has increased AoE, and its DMG increases by 100%.
Protosuchian's Claw
Increases the Level of Canopy Hunter: Riding High by 3.
Maximum upgrade level is 15.
Hummingbird's Feather
When in Nightsoul's Blessing, Kinich will restore 5 Energy after using his Loop Shots or after unleashing the Scalespiker Cannon. Energy can be regenerated this way once every 2.8s.
Additionally, Hail to the Almighty Dragonlord deals 70% more DMG.
Howler Monkey's Tail
Increases the Level of Hail to the Almighty Dragonlord by 3.
Maximum upgrade level is 15.
Auspicious Beast's Shape
After Scalespiker Cannon hits an opponent, it will bounce between opponents once, dealing 700% of Kinich's ATK as Dendro DMG.
If this Scalespiker Cannon triggers the buffs that Ascension Talent "Flame Spirit Pact" or the Constellation "Tiger Beetle's Palm" grant to the Cannon, the bouncing attack will also obtain the relevant buffs.
Ascension Materials
Phase 1 — 4 materials
Mora
x20000
Nagadus Emerald Sliver
x1
Saurian Claw Succulent
x3
Juvenile Fang
x3
Phase 2 — 5 materials
Mora
x40000
Nagadus Emerald Fragment
x3
Overripe Flamegranate
x2
Saurian Claw Succulent
x10
Juvenile Fang
x15
Phase 3 — 5 materials
Mora
x60000
Nagadus Emerald Fragment
x6
Overripe Flamegranate
x4
Saurian Claw Succulent
x20
Seasoned Fang
x12
Phase 4 — 5 materials
Mora
x80000
Nagadus Emerald Chunk
x3
Overripe Flamegranate
x8
Saurian Claw Succulent
x30
Seasoned Fang
x18
Phase 5 — 5 materials
Mora
x100000
Nagadus Emerald Chunk
x6
Overripe Flamegranate
x12
Saurian Claw Succulent
x45
Tyrant's Fang
x12
Phase 6 — 5 materials
Mora
x120000
Nagadus Emerald Gemstone
x6
Overripe Flamegranate
x20
Saurian Claw Succulent
x60
Tyrant's Fang
x24


















