
Nefer
Secret Beneath the Sands
Curatorium of Secrets
The remarkably resourceful owner of the Curatorium of Secrets.
Voice Actors
Base Stats
HP
12,704
ATK
344
DEF
799
CRIT DMG
38.4%
Community Tier List
View full →Recommended Weapons for Nefer
Nefer Best Builds
Build #1
When nearby party members trigger Lunar Reactions, if the equipping character is on the field, gain the Gleaming Moon: Intent effect for 4s: Increases CRIT Rate by 15%/30% when the party's Moonsign is Nascent Gleam/Ascendant Gleam. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack.
Sands of Eon
Elemental Mastery
Goblet of Eonothem
Elemental Mastery
Circlet of Logos
CRIT DMG%
Substats
Best Nefer Team Comps
Lunar Bloom #2
Lunar Bloom
Nefer Talent Priority
Priority
Striking Serpent
Lv.1Normal Attack
Performs up to 4 kicks that deal Dendro DMG with the ferocity and grace of a striking serpent.
Charged Attack
Nefer enters the Slither state, consuming Stamina to move rapidly forward for up to 2.5s. When the skill button is released, the duration ends, or Stamina runs out, Nefer will exit the Slither state and consume a certain amount of additional Stamina to deal Dendro DMG to opponents. When in the Shadow Dance state, additional Stamina consumption is decreased.
Additionally, unleashing the Elemental Skill Senet Strategy: Dance of a Thousand Nights or sprinting while Nefer is in the Slither state will not cause her to exit the state.
Plunging Attack
Calling upon the might of Dendro, Nefer plunges towards the ground from mid-air, damaging all opponents in her path and dealing AoE Dendro DMG upon impact with the ground.
Senet Strategy: Dance of a Thousand Nights
Lv.10A dance that dissolved dynasties, as chilling as a winter's night on the great sea of sand, yet lingering with the tenderness of moonlit gauze. Nefer charges forward, dealing AoE Dendro DMG and entering the Shadow Dance state.
While in the Shadow Dance state, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance, which will not consume Stamina. When in the Shadow Dance state, Nefer's resistance to interruption is increased.
Two initial charges.
Sacred Vow: True Eye's Phantasm
Lv.9Grant "revelation" to the mysteries of the false through Thoth's true sight, dealing AoE Dendro DMG to opponents ahead. When unleashed, Nefer will consume all Veils of Falsehood to increase the DMG dealt by the current Elemental Burst.
A Wager of Moonlight
Nefer will be granted the corresponding buff effects based on the party's Moonsign.
Moonsign: Ascendant Gleam: When she unleashes her Elemental Skill Senet Strategy: Dance of a Thousand Nights, any Dendro Cores on the field will be converted to Seeds of Deceit, and any Lunar-Bloom reactions triggered by nearby characters in the following 15s that would create Dendro Cores or Bountiful Cores will instead create Seeds of Deceit. Seeds of Deceit cannot trigger Hyperbloom or Burgeon reactions and will not burst.
When Nefer unleashes a Charged Attack or Phantasm Performance, she can absorb Seeds of Deceit within a certain range, gaining 1 stack of Veil of Falsehood for every seed absorbed. When this effect reaches 3 stacks, or when the third stack's duration is refreshed, Nefer's Elemental Mastery will be increased by 100 for 8s.
Daughter of the Dust and Sand
When Nefer is in the Shadow Dance state, for 5s after a party member triggers a Lunar-Bloom reaction, Nefer's Slither state will provide additional Verdant Dew. Every 100 points of Nefer's Elemental Mastery beyond 500 will strengthen this additional provision effect by 10%. The maximum increase that can be achieved this way is 50%.
Moonsign Benediction: Dusklit Eaves
When a party member triggers a Bloom reaction, it will be converted into the Lunar-Bloom reaction, with every point of Elemental Mastery that Nefer has increasing Lunar-Bloom's Base DMG by 0.0175%, up to a maximum of 14%.
Additionally, when Nefer is in the party, the party's Moonsign will increase by 1 level.
Constellations
Planning Breeds Success
The Base DMG for Lunar-Bloom reactions caused by Nefer's Phantasm Performance is increased by 60% of her Elemental Mastery. This effect is also boosted by Veil of Falsehood.
Observation Feeds Strategy
Enhances the effects of the Ascension Talent A Wager of Moonlight: Extends Veil of Falsehood's duration by 5s, and increases its stack limit to 5, as well as causing Phantasm Performance to deal up to 140% of its original DMG. When Nefer unleashes her Elemental Skill Senet Strategy: Dance of a Thousand Nights, she will instantly gain 2 stacks of Veil of Falsehood. Additionally, when Veil of Falsehood reaches 5 stacks, or when the fifth stack's duration is refreshed, Nefer's Elemental Mastery will be increased by 200 for 8s instead.
You must first unlock the Ascension Talent "A Wager of Moonlight."
Deceit Cloaks the Truth
Increases the Level of Senet Strategy: Dance of a Thousand Nights by 3.
Maximum upgrade level is 15.
Delusion Ensnares Reason
When Nefer is on the field and in the Shadow Dance state, you will gain Verdant Dew 25% faster.
Additionally, while Nefer is in the Shadow Dance state, nearby opponents will have their Dendro RES decreased by 20%. When Nefer exits the Shadow Dance state or after she strays a certain distance away from the opponents, this effect will be removed after 4.5s.
Opportunity Hides in the Margins
Increases the Level of Sacred Vow: True Eye's Phantasm by 3.
Maximum upgrade level is 15.
Victory Flows from the Turning of Tides
When Nefer unleashes Phantasm Performance, the second stage of DMG dealt by herself will be converted to deal AoE Dendro DMG equal to 85% of her Elemental Mastery. Additionally, when the attacks from Phantasm Performance end, an extra instance of AoE Dendro DMG equal to 120% of Nefer's Elemental Mastery will be dealt. All of the aforementioned DMG is considered Lunar-Bloom DMG dealt by Phantasm Performance.
Moonsign: Ascendant Gleam
Nefer's Lunar-Bloom DMG is elevated by 15%.
Ascension Materials
Phase 1 — 4 materials
Mora
x20000
Nagadus Emerald Sliver
x1
Moonfall Silver
x3
Tattered Warrant
x3
Phase 2 — 5 materials
Mora
x40000
Nagadus Emerald Fragment
x3
Radiant Antler
x2
Moonfall Silver
x10
Tattered Warrant
x15
Phase 3 — 5 materials
Mora
x60000
Nagadus Emerald Fragment
x6
Radiant Antler
x4
Moonfall Silver
x20
Immaculate Warrant
x12
Phase 4 — 5 materials
Mora
x80000
Nagadus Emerald Chunk
x3
Radiant Antler
x8
Moonfall Silver
x30
Immaculate Warrant
x18
Phase 5 — 5 materials
Mora
x100000
Nagadus Emerald Chunk
x6
Radiant Antler
x12
Moonfall Silver
x45
Frost-Etched Warrant
x12
Phase 6 — 5 materials
Mora
x120000
Nagadus Emerald Gemstone
x6
Radiant Antler
x20
Moonfall Silver
x60
Frost-Etched Warrant
x24













