
Skirk
Void Star
Cosmic Calamity
A visitor who once appeared in an Abyssal rift and the Primordial Sea, this solitary warrior mentored Tartaglia in the martial arts.
Voice Actors
Base Stats
HP
12,417
ATK
359
DEF
806
CRIT DMG
38.4%
Community Tier List
View full →Recommended Weapons for Skirk
Skirk Best Builds
Freeze DPS
When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.
Sands of Eon
ATK%
Goblet of Eonothem
Cryo DMG Bonus%
Circlet of Logos
CRIT DMG%
Substats
Best Skirk Team Comps
Skirk Talent Priority
Priority
Havoc: Sunder
Lv.1Normal Attack
Performs up to 5 consecutive attacks.
Charged Attack
Consumes a certain amount of Stamina to hurl a spinning crystal spear, dealing DMG to opponents ahead.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Havoc: Warp
Lv.10Imitates the combat style of "The Foul." Produces different effects depending on whether you Tap or Hold.
Tap
Skirk gains 45 Serpent's Subtlety and switches to Seven-Phase Flash mode.
Hold
Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state.
During this time, Skirk can control her movement direction and move atop water. She can also use this Skill again to end rapid movement prematurely.
Havoc: Ruin
Lv.10Skirk's Elemental Burst is not reliant on Elemental Energy but instead on Serpent's Subtlety.
When Skirk has at least 50 Serpent's Subtlety, she can expend all her Serpent's Subtlety to unleash her Elemental Burst, ripping the space before her apart and using rapid consecutive slashes that deal AoE Cryo DMG. At the same time, the DMG dealt by an instance of this Elemental Burst will be increased by every point of Serpent's Subtlety over 50 when it is unleashed. Up to 12 points can be counted for this purpose.
When Skirk is in Seven-Phase Flash mode, Havoc: Ruin will be replaced by Havoc: Extinction.
Havoc: Extinction
A special Elemental Burst that can be used even without consuming Serpent's Subtlety.
After using it, Skirk will gain the "All Shall Wither" effect, which will last until Seven-Phase Flash ends. After unlocking the Ascension Talent Reason Beyond Reason, she can also absorb nearby Void Rifts.
While "All Shall Wither" is active, every 0.1s, after Skirk's Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using Havoc: Extinction, this Normal Attack's DMG will be further increased based on the number of Rifts absorbed.
This effect will be canceled when it has triggered 10 times.
Reason Beyond Reason
When nearby party members trigger Frozen, Superconduct, Stellar-Conduct, Cryo Swirl, or Cryo Crystallize reactions against opponents, a Void Rift will be created near this opponent. This effect can be triggered once every 2.5s. 3 Void Rifts created by Skirk herself can exist on the field at once.
Skirk can use the following methods to absorb nearby Void Rifts:
· When she hits an opponent with a Charged Attack in her Seven-Phase Flash mode.
· When she uses the special Elemental Burst Havoc: Extinction while in Seven-Phase Flash mode.
· When she Holds her Elemental Skill Havoc: Warp to engage in rapid movement.
Each Rift absorbed will grant her 8 Serpent's Subtlety points.
Return to Oblivion
When nearby Hydro party members' Hydro attacks hit opponents, or when nearby Cryo party members apart from Skirk hit opponents with Cryo attacks, Skirk will gain the "Death's Crossing" effect for 20s. Max 3 stacks, each stack's duration is counted independently.
Each character can grant Skirk at most 1 "Death's Crossing" stack by this means.
Each "Death's Crossing" stack increases the Normal Attack DMG dealt by Skirk in Seven-Phase Flash mode to 110%/120%/170% of its original DMG and the DMG dealt when using her Elemental Burst Havoc: Ruin to 105%/115%/160% of its original DMG.
Mutual Weapons Mentorship
When all party members are either Hydro or Cryo, and if there is at least 1 Hydro and 1 Cryo character, your own party members' Elemental Skill Level is increased by 1.
Constellations
Far to Fall
Enhances the effects of the Ascension Talent Reason Beyond Reason: Every Void Rift absorbed will summon a crystal blade to attack nearby opponents, dealing 500% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
You must first unlock the Ascension Talent Reason Beyond Reason.
Into the Abyss
After unleashing her Elemental Skill Havoc: Warp, Skirk will gain 10 additional Serpent's Subtlety points.
When using her Elemental Burst Havoc: Ruin, the DMG of this Elemental Burst instance will be increased by taking up to 10 more Serpent's Subtlety points into account.
Additionally, within 12.5s after Skirk unleashes the special Elemental Burst Havoc: Extinction while in her Seven-Phase Flash mode, her ATK is increased by 70%. This effect will be canceled when she leaves the Seven-Phase Flash mode.
Serendipitous Sin
Increases the Level of Havoc: Ruin by 3.
Maximum upgrade level is 15.
Fractured Flow
Enhances the effects of the Ascension Talent Return to Oblivion: Each Death's Crossing stack also increases Skirk's ATK by 10%/20%/40%.
You must first unlock the Ascension Talent Return to Oblivion.
End of Wishes
Increases the Level of Havoc: Warp by 3.
Maximum upgrade level is 15.
To the Source
Each Void Rift Skirk absorbs via the effects of the Ascension Talent Reason Beyond Reason will grant her 1 Havoc: Sever stack. She can consume such stacks to initiate coordinated attacks and decrease the DMG she takes while in Seven-Phase Flash mode. These stacks last for 15s, and each stack's duration is counted independently (max 3 stacks).
You must first unlock the Ascension Talent "Reason Beyond Reason."
Havoc: Sever
· When Skirk uses the Elemental Burst Havoc: Ruin, she will consume all Havoc: Sever stacks to initiate a coordinated attack in which each Havoc: Sever stack will deal 750% of Skirk's ATK as Cryo DMG. This DMG is considered Elemental Burst DMG.
· When she uses Normal Attacks while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed when her third or fifth sequenced attacks hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 180% of Skirk's ATK as Cryo DMG. This damage is considered Normal Attack DMG.
· When Skirk takes DMG while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed to decrease this DMG instance by 80% and attack nearby opponents 3 times, with each attack dealing 180% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
Ascension Materials
Phase 1 — 4 materials
Mora
x20000
Shivada Jade Sliver
x1
Skysplit Gembloom
x3
Meshing Gear
x3
Phase 2 — 5 materials
Mora
x40000
Shivada Jade Fragment
x3
Ensnaring Gaze
x2
Skysplit Gembloom
x10
Meshing Gear
x15
Phase 3 — 5 materials
Mora
x60000
Shivada Jade Fragment
x6
Ensnaring Gaze
x4
Skysplit Gembloom
x20
Mechanical Spur Gear
x12
Phase 4 — 5 materials
Mora
x80000
Shivada Jade Chunk
x3
Ensnaring Gaze
x8
Skysplit Gembloom
x30
Mechanical Spur Gear
x18
Phase 5 — 5 materials
Mora
x100000
Shivada Jade Chunk
x6
Ensnaring Gaze
x12
Skysplit Gembloom
x45
Artificed Dynamic Gear
x12
Phase 6 — 5 materials
Mora
x120000
Shivada Jade Gemstone
x6
Ensnaring Gaze
x20
Skysplit Gembloom
x60
Artificed Dynamic Gear
x24










