
Razor
Wolf Boy
Wolvendom
A boy who lives among the wolves in Wolvendom of Mondstadt, away from human civilization. As agile as lightning.
Voice Actors
Base Stats
HP
11,962
ATK
234
DEF
751
Physical DMG Bonus
30.0%
Community Tier List
View full →Recommended Weapons for Razor
Razor Best Builds
Build #1
After a Normal Attack, Charged Attack, Elemental Skill, or Elemental Burst hits an opponent, gain the Blessing of Pastoral Winds effect for 6s: ATK is increased by 25%. If the equipping character has completed Witch's Homework, Blessing of Pastoral Winds will be upgraded to Resolve of Pastoral Winds, which additionally increases the CRIT Rate of the equipping character by 20%. This effect can be triggered even when the character is off-field.
When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
Sands of Eon
ATK%
Goblet of Eonothem
Electro DMG Bonus%
Circlet of Logos
CRIT DMG%
Substats
Best Razor Team Comps
Razor Talent Priority
Priority
Steel Fang
Lv.10Normal Attack
Performs up to 4 consecutive strikes.
Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Claw and Thunder
Lv.9Hunts his prey using the techniques taught to him by his master and his lupical.
Press
Swings the Thunder Wolf Claw, dealing Electro DMG to opponents in front of Razor.
Upon striking an opponent, Razor will gain an Electro Sigil, which increases his Energy Recharge rate.
Razor can have up to 3 Electro Sigils simultaneously, and gaining a new Electro Sigil refreshes their duration.
Hold
Gathers Electro energy to unleash a lightning storm over a small AoE, causing massive Electro DMG, and clears all of Razor's Electro Sigils.
Each Electro Sigil cleared in this manner will be converted into Energy for Razor.
Lightning Fang
Lv.9Summons the Wolf Within, which deals Electro DMG to all nearby opponents. This clears all of Razor's Electro Sigils, which will be converted into Elemental Energy for him.
The Wolf Within will fight alongside Razor for the skill's duration.
The Wolf Within
·Strikes alongside Razor's normal attacks, dealing Electro DMG.
·Raises Razor's ATK SPD and Electro RES.
·Causes Razor to be immune to DMG inflicted by the Electro-Charged status.
·Disables Razor's Charged Attacks.
·Increases Razor's resistance to interruption.
These effects end when Razor leaves the battlefield.
When Razor leaves the field, a maximum of 10 Energy will be returned to him based off the duration remaining on this skill.
Awakening
Decreases Claw and Thunder's CD by 18%.
Using Lightning Fang resets the CD of Claw and Thunder.
Hunger
When Razor's Energy is below 50%, increases Energy Recharge by 30%.
Wolvensprint
Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.
Constellations
Wolf's Instinct
Picking up an Elemental Orb or Particle increases Razor's DMG by 10% for 8s.
Suppression
Increases CRIT Rate against opponents with less than 30% HP by 10%.
Soul Companion
Increases the Level of Lightning Fang by 3.
Maximum upgrade level is 15.
Bite
When casting Claw and Thunder (Press), opponents hit will have their DEF decreased by 15% for 7s.
Sharpened Claws
Increases the Level of Claw and Thunder by 3.
Maximum upgrade level is 15.
Lupus Fulguris
Every 10s, Razor's sword charges up, causing the next Normal Attack to release lightning that deals 100% of Razor's ATK as Electro DMG.
When Razor is not using Lightning Fang, a lightning strike on an opponent will grant Razor an Electro Sigil for Claw and Thunder.
Ascension Materials
Phase 1 — 4 materials
Mora
x20000
Vajrada Amethyst Sliver
x1
Wolfhook
x3
Damaged Mask
x3
Phase 2 — 5 materials
Mora
x40000
Vajrada Amethyst Fragment
x3
Lightning Prism
x2
Wolfhook
x10
Damaged Mask
x15
Phase 3 — 5 materials
Mora
x60000
Vajrada Amethyst Fragment
x6
Lightning Prism
x4
Wolfhook
x20
Stained Mask
x12
Phase 4 — 5 materials
Mora
x80000
Vajrada Amethyst Chunk
x3
Lightning Prism
x8
Wolfhook
x30
Stained Mask
x18
Phase 5 — 5 materials
Mora
x100000
Vajrada Amethyst Chunk
x6
Lightning Prism
x12
Wolfhook
x45
Ominous Mask
x12
Phase 6 — 5 materials
Mora
x120000
Vajrada Amethyst Gemstone
x6
Lightning Prism
x20
Wolfhook
x60
Ominous Mask
x24







